How To Improve “Pacific Rim 2”

Pacific Rim 2When I first saw the trailer for Pacific Rim, I nearly lost my ever-lovin’ mind. I mean, here was a movie that seemed to have everything I wanted in an action flick: giant monsters, giant robots, and some incredible special effects. What more could a fanboy ask for?

How about a better script?

Listen, I loved the movie in spite of its many flaws. The problems, though many, can be easily fixed with the upcoming Pacific Rim 2:

More fighting!

Pacific Rim 1

Listen, the special effects were awesome; I think we can all agree on that. Having said that, though, some of the fighting sequences had the camera zoomed-in so tight that you couldn’t really see what was going on. Plus, it seemed like it was raining in the dark 24-hours a day; I’d like to see more daytime battles. I guess I just wanted more “oomph” when it came to the battles. I always felt like I was wanting more when everything was done.

Better characters.

Pacific Rim 3

I think you and I both know that the characters were terrible. I mean, with the exception of Idris Elba’s portrayal of Stacker Pendecost the characters were gimmicky and the acting was sub-par along the lines of the entire Star Wars Prequel Trilogy. I didn’t mind Charlie Hunnam’s lead character, Raleigh Becket, so much…but his dialogue could’ve been much better. The gimmicky characters were horribly cliché: the two idiot bickering scientists; the little girl who grew up a little and could kick ass; the cowboy asshole pilot who had a pet with him all the time for no reason, the “good ol’ boy” with the thick accent who could turn on the serious when the situation called for it, and the over-the-top bad guy who got his comeuppance in the end (even though Ron Pearlman was really entertaining as Hannibal Chau).

More story continuation.


The story stopped making sense once the “Great Wall” was breached in Sydney. I mean, a construction worker said it himself: why are we even building this thing? Once that wall was breached, all global funds should have gone right back into the Jaeger program. Instead, the Jaegers were still left on their own and the world (seemingly) continued to work on walls that were unable to prevent Kaiju from breaking through them. Strange, no?

Don’t dive into the Kaiju homeworld.


The great thing about Pacific Rim is that they tried to make things as realistic as possible (with the exception of the characters, obviously). The little bits seen of Kaiju homeworld at the end of the movie were, quite frankly, ridiculous. Of course, I can’t tell you what it was supposed to look like, but I do know that I didn’t like what I saw. I’ve heard that Guillermo del Toro is considering exploring more of that for the sequel. Please don’t.


Okay…those are my only real suggestions for Pacific Rim 2. The biggest one, to me, is obviously the lack of real characters. Nobody seemed genuine; they all seemed like caricatures. Unlike, say, Godzilla (that movie kicked ass), whose characters were realistic and weren’t played off for jokes.

I loved Pacific Rim, really. I own it on Blu-Ray and have seen it multiple times. I just know it can be a LOT better if done correctly. Fingers crossed, we’ll get that with #2.



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